![]() ![]() ![]() I do appreciate that they at least used the same engine for cutscenes instead of pre-rendered video. The only plus side is the graphics do look sharp and colorful, but High Voltage has pushed the Wii’s graphics boundaries with The Conduit, so why go so weak on this? It makes me wonder if a PS2/PSP game was planned, then dropped. The polygon count looks pretty low and the developer’s decided to go for a more animated look. I wish developers would learn that.Īs expected, the graphics are the weakest part of the Wii version.
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